Product design & engineering — est. in a borrowed garage
We design the parts
you never see fail.
OSSATURE is a product design & engineering studio. We take hardware from napkin sketch to tooling-ready — and we obsess over the skeleton, not the skin.
The practice
Most studios decorate. We load-test — every seam, every hinge, every gesture a hand will make ten thousand times.
OSSATURE works at the layer beneath the surface: the frame, the fastener, the thermal path, the tolerances nobody photographs. Products that survive real hands, real drops, real years.
Small team, deep bench. Designers who can read a FEA plot, engineers who argue about radius fillets. One roof in Rotterdam, partners on two factory floors.
- Industrial design form, CMF, ergonomics
- Mechanical engineering enclosures, mechanisms, FEA
- DFM & sourcing tooling, vendor liaison
- Prototype lab CNC, SLA, bench testing
Recent weight-bearing work
Instrument · 2 yrs
Fieldstone — geology probe
A handheld soil analyser rebuilt around a single die-cast spine. Fewer parts, better grip, survivable at −20°C. Shipped with a partner factory in Eindhoven.
Furniture · 1 yr
Ribcage shelving
Flat-packed steel ribs that assemble without a single screw. Load-rated, tool-free, and honest about being a skeleton.
Medical · 3 yrs
Drip — infusion pump redesign
Reduced a ward-cluttered pump to one hand-cleanable assembly. Clinician-tested in three simulated wards before a single mould was cut.
How we carry it
Weight it
Two weeks of teardown, user shadowing and constraint mapping. We leave with the real problem, not the briefed one.
Skeleton first
Structure, mechanism and thermal layout before any styling. Ugly-early is our love language.
Skin with intent
Form follows the frame. Every visible surface earns its place — or gets machined away.
Break it, repeat
Bench tests, drop towers, gloved-hand studies. We break ten so your users break zero.
Hand over the bones
Tooling-ready CAD, drawings, vendor introductions. You own everything, including our mistakes, documented.
The crew
Eight people, one CNC, an unreasonable number of clamps.
We stayed deliberately small. Every project gets a designer and an engineer in the same room from day one — no handoffs, no telephone game. Illustrative example of a typical engagement: one principal designer, one mechanical engineer, one prototype technician, twenty weeks.
Illustrative — team composition varies per project